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Star Legends
While working for Spacetime Studios, Keith contributed simultaneously to the development of four free-to-play massively-multiplayer online games (including science fiction-based Star Legends), playable on all mobile platforms and PC browsers. His work included creating dungeon levels with enemies, boss fights, quest and their rewards, and achievements.
Scorn Crusade Boss Fight
September 19, 2012
Keith created the boss fight at the end of the second part of the "Scorn Expansion" for Star Legends, which included map editing, enemy NPC creation, scripting, and writing. After clearing out the preceding enemies, and moving into the... (Read more)
Tags: ancillary design, boss fight, multiplayer, quest design, Scorn Expansion, single-player, Spacetime Studios, worldbuilding