Featured
Pocket Legends
While working for Spacetime Studios, Keith Quinn contributed simultaneously to the development of four free-to-play massively-multiplayer online games (including anthropomorphic fantasy-based Pocket Legends), playable on all mobile platforms and PC browsers. His work included creating dungeon levels with enemies, boss fights, quest and their rewards, and achievements.
Forgotten Treasure Dungeon
May 30, 2012
Keith was responsible for the Forgotten Treasure special event dungeon in Pocket Legends, including map editing, item reward creation, and enemy NPC creation and scripting. The Forgotten Treasure dungeon was for a limited-time event that focused on players "bashing"... (Read more)
Tags: ancillary design, boss fight, multiplayer, quest design, single-player, Spacetime Studios, worldbuilding