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About

Keith Quinn is a video game designer who has worked on online games since 2001, starting in community relations for Ultima Online and most recently as both Lead Designer for Slayscape from Pangaea Technologies and Lead Quest and Level Designer for Shroud of the Avatar. Along the way, he's been a game designer on several MMOGs for Windows, mobile, and PlayStation, including DC Universe Online and Star Wars: The Old Republic. In his roles as game designer, Keith helps bring adventure scenes to life by adding interesting experiences, exploration rewards, and, of course, challenging bad guys all along the way.

Born in New York, Keith currently lives in Texas. He's been known to create comics (and appears at conventions) in his spare time.

 

Video Game Credits

March 22, 2016

Slayscape (2023-present, Lead Designer on an in-development battle royale, roguelite game.) Shroud of the Avatar (2015-present, Lead Quest and Level Designer on MMOG for Windows, Mac OS, and Linux, and on Steam in all three platforms) DC Universe Online... (Read more)

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Comic Book Credits

August 19, 2015

Blank Label Comics Webcomic Hurricane Relief Telethon Book (September 2005, illustrator of "The Mentalist's New Clothes" on page 52) Brainstorm Comics Death Shrike #1, Sins of the Father (July 1993; inker) Double Edge Publishing Dupres (May 1994; inker, letterer)... (Read more)

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Resume

September 27, 2007

Keith Quinn is a video game designer specializing in massively-multiplayer online game content design. You can see Keith's LinkedIn resume at www.linkedin.com/in/keithquinn/.... (Read more)

 

Contact

July 15, 2007

If you're looking to hire Keith Quinn as a game designer, feel free to contact him through his page at LinkedIn. All other inquiries can be made using the KeithQuinn.net contact form. If you'd like to follow Keith on... (Read more)

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