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Slayscape on Steam

May 28, 2024

Click to watch this promotional video from Slayscape's page at Steam.

Keith was the Lead Designer on an unreleased game called Slayscape for Pangaea. Slayscape is a multiplayer online game with a PvP-focus. He creates and shepherds the game's content, system and level design, including developing character skills and gear. Although this game isn't accessible by the general public yet, it has a page on Steam and can be added to one's wishlist.

Entry Highlights

  • Scene creation (includes blockout, final worldbuilding, POI design, compass markers, ambient FX, path grid implementation, storycraft, ambient lighting, etc.)
  • Player spawning design (includes propping for spawn points and resurrection points)
  • NPC design (includes creation and placement of enemies)
  • Combat design (includes player abilities and NPC abilities)
  • Traps and hazards design (includes implementation of lava.)
  • Puzzle design (includes physical puzzles [e.g. move through a trapped corridor], Easter eggs, etc.)
  • Utilities design (includes creation and placement of scene exits, teleporters, doors, lights, etc.)
  • Propping (includes creation and placement of interactables, breakables, flora, rocks, etc.)
  • Rewards and collectables design (includes creation and placement of incidental treasure, Easter eggs, etc.)
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