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Dark Legends Special Event Dungeon
May 30, 2012
Keith was responsible for a special event dungeon in Dark Legends, including map editing, item reward creation, and enemy NPC creation and scripting.
The special event dungeon needed to be both repeatable and scalable based on player levels. Keith created alternate versions of the dungeon to keep things interesting for players; the higher the level of the player, the more "tiles" and the larger the dungeon.
Tags: boss fight, multiplayer, quest design, single-player, Spacetime Studios, worldbuilding