Featured
Companion Canticles Repeatable Quests
November 12, 2012
Arcane Legends includes a bard who tells stories so vivid, that players can experience these tales in the first person as actual quests. Keith was responsible for the initial "Companion Canticles" at the game's launch, including writing, map editing, enemy NPC creation, vendors, and reward items.
Keith wrote the accompanying poem for this dungeon, allowing the player to "live out" an historic tale told by a quest-giver NPC. Keith expanded the prototype dungeon that he was given, adding new sections, staging walls, and destructible cages that players could destroy to sell the idea that they were truly rescuing the animals being held captive. The dungeon concludes after defeating all the minions and the final boss.
Keith created the associated vendor NPC and all the custom gear it sold. He also wrote custom overhead flavor "shouts" for both the quest-giver NPC and item vendor.
Tags: ancillary design, boss fight, multiplayer, quest design, single-player, Spacetime Studios, worldbuilding